However, a mage's portals are indispensable. Instant teleport to any city, plus you get a hearthstone to set to your current questing zone. Your massive damage output and AoEing ability make it possible to farm materials and experience quickly. Frost mages are impossible to kill, thanks to their snaring ability.
Arcane and Fire mages have some of the highest damage output, as well as some very useful and fun abilities. I, truthfully, haven't had much luck with my mage at end-game. DPS classes are a little harder to gear to the prerequisite stats for raiding and such. So I'm a little bias towards druid. Running around undetected. Personally, I prefer balance druid over fire mage any day when it comes to play style. But fire no doubt comes out on top over balance druid in terms of damage.
I also like that druid has a healer off spec for when I want to heal usually what I do in PvP. Because like someone else said, they still have 2 other dps specs if one is doing poorly at any given moment. It just irritates me dying all over as a Druid in pve pvp and world pvp except it starts good as you can typhoon them off cliffs. Mage has even better stuff like portals.
Int buff. All in one class. But Druid animals forms is just something I love. Also druids have different themes like resto plant. The good news? Shaman are an incredibly powerful class in The Burning Crusade, bringing to the table the most significant raid spell in the game - Bloodlust. They offer some very competitive healing with Resto Shaman functioning as raid heals with some spells that can keep your tank up as well.
All 3 Shaman specs are fantastic in PVP settings with strong utility in Purge and totems - and most importantly, are able to Bloodlust in Arena!
Each Warlock spec offers something in the talent tree - and with the debuff limit practically removed entirely, Warlocks are now free to DOT as they please. Warlocks will take advantage of this throughout TBC, pushing into Affliction to make it count before rounding out with other specs in later tiers. Now we land on Vanilla WoW's golden child, the Warrior.
With game bis items as early as phase 1 thanks to Lionheart Helm, it wasn't a problem of scaling either, as they were the best from the very beginning. In TBC, Warriors get a reality check, as nearly every class and spec has caught up with them. Warriors will have options with debuff limits gone and a new physical damage buff to play Arms instead of only Fury all the time, but you'll struggle to make the same kind of DPS meter impact you did in Vanilla. Warriors do have some extra perks in PVP, including the chance to stun on hit with maces.
As Protection , while Warriors are still a very viable choice, they aren't the only tank choice anymore, which means finding your raid slot will actually be a challenge unlike Vanilla. Professions are an important part of The Burning Crusade, and things will get even more diverse for WoW Classic with the new Jewelcrafting and plenty of changes.
To help you along in choosing and pairing your Burning Crusade Classic professions, we've broken each down here. Home World of Warcraft. Jump To.
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